/************************************************************************

								Heroes IV
					  Copyright 2002, The 3DO Company

	------------------------------------------------------------------
  						     town_building_set.h

	$Header: $

	$NoKeywords: $

 ************************************************************************/

#ifndef TOWN_BUILDING_SET_H_INCLUDED
#define TOWN_BUILDING_SET_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include <bitset>
#include "town_building.h"

typedef std::bitset<k_town_building_count> t_town_building_set;


#endif // TOWN_BUILDING_SET_H_INCLUDED
